Ishizuka, Rie Sakurai, Seigo Nishiwaki, Shōji Takeuchi, Tomoyuki Arakawa, and Yoshinari Kaiho were responsible for the artwork. ![]() Hiroshi Hachiya, Hitomi Hashimoto, Itokku Seta, Kumiko Oka, N. Saki, as well as two staffer under the pseudonyms "Tac.H" and "Poconyan", served as the game's programmers. It was produced by Naomi Susa, with Shungo Katagiri acting as the game's planner. Magical Drop III was developed by Data East, which had previously worked on Magical Drop II (1996) for Neo Geo. In addition, the game adds representatives for the remaining tarot major arcana cards, as well as introducing a "daughter" Strength character that more closely resembles the traditional depiction of Strength. The original cast from Magical Drop and Magical Drop II returns. The game is over once a player is defeated when the stack of drops hits the bottom. An adventure mode called "Magical Journey" is also introduced, which is a board game that challenges players to reach Empress before computer-controlled rivals by participating in minigames. Two players can also participate in a competitive versus mode (one may be a computer opponent), featuring attack patterns that sends lines to the opponent in non-even rows that vary by character. It is also possible to grab normal and special pieces at the same time. One notable gameplay addition is the introduction of a third button, which allows players to add rows to their field at any time. ![]() Forming chains cause the opponent's stack to descend faster. Chains are formed either when a single drop caused a chain reaction or when more than one group of drops are cleared in quick succession. Drops can be picked up and dropped by the player's character, which is placed at the bottom of the screen, and they disappear when three or more of the same color are put together on a single column. Gameplay is similar to Magical Drop (1995) and Magical Drop II (1996), albeit with further additions the objective is to clear the screen from a stack of constantly advancing colored 'drops' that descend from the top of the playfield. Like its predecessors, Magical Drop III is a puzzle game where the player takes control of one of several characters named after a tarot card, battling against computer-controlled opponents. It was followed by Magical Drop F: Daibōken Mo Rakujyanai! (1999). The game has since been re-released through download services for various consoles and on compilations. It proved popular among players, with the Saturn and PlayStation versions selling over 10,392 and 8,286 copies in their first week on the Japanese market respectively, garnering favorable reception from critics and retrospective reviewers. ![]() Magical Drop III was produced by Naomi Susa, with Shungo Katagiri acting as the game's planner, while the soundtrack was scored by Gamadelic. The player can also participate in a board-style adventure mode, while two players can play against each other in a competitive versus mode. Gameplay is similar to previous entries albeit with further additions the objective is to clear the screen of constantly advancing colored 'drops' via a character placed at the bottom of the playfield, which can grab drops and make them disappear by putting drops as a column of three or more of the same color. In the game, the player takes control of one of several characters, battling against computer-controlled opponents. It is the third entry in the Magical Drop series. It was later ported to Sega Saturn, PlayStation, Neo Geo Pocket Color, Game Boy Color, Windows, and Zeebo. Magical Drop III is a 1997 puzzle video game developed and published by Data East for the Neo Geo arcade and home platforms.
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